2011-01-20 Pol Vinogradov <vin.public@gmail.com>
	* BUILD, DETAILS: bUILD_API=2 now
	* PRE_BUILD, gltron-0.70-configure.patch, gltron-0.70-debian.patch,
	  gltron-0.70-prototypes.patch: added patches from Gentoo and Debian

2006-06-12 Arwed v. Merkatz <v.merkatz@gmx.net>
	* DETAILS: inserted BUILD_API=1 line

2005-12-01 Seth Woolley <seth@tautology.org>
	* DETAILS: MD5 -> SHA512

2004-08-03 Eric Sandall <sandalle@sourcemage.org>
	* DEPENDS: SDL_sound renamed to sdl_sound
	  Removed SDL, sdl_sound depends on sdl

2004-02-25 hgg <hgreig@bigpond.net.au>
	* BUILD: change sound to music (bug 6198), and now correctly uses make install

2004-01-07 hgg <hgrieg@bigpond.net.au>
	* DETAILS: update to 0.70
	* DEPENDS: add SDL_sound, remove SDL_mixer, glut becomes GLUT

2003-11-28 hgg <hgreig@bigpond.net.au>
	* BUILD: mkdir -p /usr/games
	* HISTORY: reformat

2003-06-18 hgg <hgreig@bigpond.net.au>
	* New Games grimoire is born!

2003-05-19 hgg <hgreig@bigpond.net.au>
	* BUILD: Update for ${INSTALL_ROOT}

2003-01-31 Eric Sandall <sandalle@sourcemage.org>
	* Fixed Bug #2443
	* BUILD: Also now copies scripts...don't know how this was missed
	  as the game won't run without them...and another show-
	  stopper is that --datadir wasn't set, so the binary
	  was looking in the wrong spot for the data...

2003-01-26 Eric Sandall <sandalle@sourcemage.org>
	* DETAILS: Updated to 0.62 (Bug #2383, thanks to Snakebyte)
	* BUILD: Changed data dir to /usr/lib/games

2002-09-03 Arwed v. Merkatz <v.merkatz@gmx.net>
	* DETAILS: added MD5 and LICENSE fields, changed MAINTAINER
	  changed SOURCE_URL to use $SOURCEFORGE_URL

2002-05-02 Jerome Zago <jerome.zago@insalien.org>
	* DETAILS: Changed SOURCE_URL[0] since prdownloads.sourceforge.net was too slow.

