             SPELL=scummvm

if  [  "$SCUMMVM_CVS"  ==  "y"  ] ; then

      if [[ "$SCUMMVM_CVS_AUTOUPDATE" == y ]]; then
           VERSION=$(date +%Y%m%d)
      else
           VERSION=cvs
      fi
            SOURCE=$SPELL-cvs.tar.bz2
     SOURCE_URL[0]=cvs://:pserver:anonymous@cvs.sourceforge.net:/cvsroot/scummvm:scummvm 
    FORCE_DOWNLOAD=ON
     SOURCE_IGNORE=volatile
  SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-cvs

else

           VERSION=1.4.1
            SOURCE=${SPELL}-${VERSION}.tar.bz2  
     SOURCE_URL[0]=$SOURCEFORGE_URL/$SPELL/$SOURCE 
       SOURCE_HASH=sha512:c7b3247e3e855511c3f6b10508ccbbf3b3e1228500b48476c9271d3995a4c2790dc3771ea923a159f8a9347fab56ee9eda4a29d47f5cb7af07252c02c3038157
  SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-$VERSION

fi

          WEB_SITE=http://www.scummvm.org/
           ENTERED=20030319
           UPDATED=20051202
        LICENSE[0]=GPL
             SHORT="SCUMM engine used in various Lucas Arts games"
cat << EOF
ScummVM is an implementation of the SCUMM (Script Creation Utility for Maniac Mansion) 
engine used in various Lucas Arts games such as Monkey Island and Day of the Tentacle. 
Also ScummVM is capable of playing several non-SCUMM games, at the moment this includes Simon The Sorcerer.
EOF
