           SPELL=allegrogl
         VERSION=0.4.0
          SOURCE="alleggl-${VERSION}.tar.bz2"
   SOURCE_URL[0]=$SOURCEFORGE_URL/${SPELL}/${SOURCE}
     SOURCE_HASH=sha512:e92e91135034beebaf6d4e47223d3ecd5c632becb08eff790f59eadd3e45e598301398403a3d064b42eec46c75ca3c99f30243ade8795e4d88875fde5a2689f0
SOURCE_DIRECTORY="${BUILD_DIRECTORY}/alleggl"
        WEB_SITE="http://allegrogl.sourceforge.net/"
      LICENSE[0]=ZLIB
         ENTERED=20070421
           SHORT="AllegroGL - A library to mix OpenGL graphics with Allegro routines."
cat << EOF
AllegroGL is an Allegro add-on that allows you to use OpenGL alongside
Allegro -- you use OpenGL for your rendering to the screen, and Allegro for
miscellaneous tasks like gathering input, doing timers, getting cross-platform
portability, loading data, and drawing your textures. So this library fills
the same hole that things like glut do.

AllegroGL also automatically exposes most, if not all, OpenGL extensions
available to user programs. This means you no longer have to manually load
them; extension management is already done for you.
EOF
