           SPELL=opentnl
         VERSION=1.2.2rc6
          SOURCE=tnl-$VERSION-source.tar.gz
SOURCE_DIRECTORY=$BUILD_DIRECTORY/tnl
   SOURCE_URL[0]=${SOURCEFORGE_URL}/${SPELL}/${SOURCE}
     SOURCE_HASH=sha512:4420463a5d00c164d3933fe939d9f45b81a6b2e84f606b121be1a64814071491baff4442671f57a08b487e18eaa1d70d2a64b2a2d0176d0795b0ea6c088b37f4
        WEB_SITE=http://www.opentnl.org/
         ENTERED=20040622
         UPDATED=20040622
      LICENSE[0]=GPL
           SHORT="Torque Network Library"
cat << EOF
The Torque Network Library is a robust, secure, easy to use, cross-platform C++ networking API designed for high performance simulations and games. The network architecture in TNL has powered some of the best internet multiplayer action games to date. Whether you're writing a multiplayer game, developing a complex simulation, or just need a solid foundation for network apps, TNL will meet your needs.
EOF
