           SPELL=varconf
         VERSION=0.6.6
          SOURCE=$SPELL-$VERSION.tar.bz2
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-$VERSION
   SOURCE_URL[0]=$SOURCEFORGE_URL/worldforge/$SOURCE
   SOURCE_URL[1]=ftp://ftp.worldforge.org/pub/worldforge/libs/$SPELL/$SOURCE
   SOURCE_URL[2]=http://purple.worldforge.org/downloads/libs/${SPELL}/${SOURCE}
      SOURCE_GPG="gurus.gpg:$SOURCE.sig:WORKS_FOR_ME"
#     SOURCE_HASH=sha512:243242e3b974cdc6e6983a37309e208be212631b8bdc28972dd16c3650c0ba42f74f4c23cd8b1cc44f61fca70d661c14ee16df98fc46c850dd67d4239db722e8
      LICENSE[0]=GPL
        WEB_SITE=http://www.worldforge.org/dev/eng/libraries/$SPELL
         ENTERED=20020915
           SHORT="C++ utility library for editor developers"
cat << EOF
Varconf is a C++ utility library for all editor developers. It provides:
  * An framework for storing and retrieving configuration data.
  * Loading and saving of config files.
  * Handling of complex command line arguments.
  * Signals to notify the application of configuration changes.

Server, client and tool developers can use varconf to handle the configuration of their application. Initially written for stage, varconf is now used by many WorldForge compoents.

While it has good support for handling flat configuration data, it is not suited for more complex structured data. I recommend that developers use Atlas to store complex data.
EOF
