default_pre_build &&
cd ${SOURCE_DIRECTORY} &&

if [[ "${SMGL_COMPAT_ARCHS[1]}" == "x86_64" || "${SMGL_COMPAT_ARCHS[1]}" == "em64t" ]]; then
  patch -p1 < ${SPELL_DIRECTORY}/hashsum-64-bit.patch
fi &&

for f in Makefile hasher/Makefile; do
  sedit "s:-Wall::g" $f
done
