. "$GRIMOIRE/CMAKE_FUNCTIONS"
SPELL_BUILD_SYSTEM=cmake
             SPELL=glfw
           VERSION=3.3.9
            SOURCE="${SPELL}-${VERSION}.tar.gz"
     SOURCE_URL[0]=https://github.com/${SPELL}/${SPELL}/archive/${VERSION}.tar.gz
       SOURCE_HASH=sha512:9fcccd650990fa88fcb6383afa90bc6c2eca7f4a4a3d4fc58fa5bd6b7995c32989bb29d2753f438984043b294244b82ba9f094426e12f3d4da4547e73bb62e3f
  SOURCE_DIRECTORY="${BUILD_DIRECTORY}/${SPELL}-${VERSION}"
          DOC_DIRS=""
          WEB_SITE="http://www.glfw.org/"
        LICENSE[0]=zlib
           ENTERED=20150430
             SHORT="an Open Source, multi-platform library for creating windows with OpenGL contexts and receiving input and events"
cat << EOF
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan
development on the desktop. It provides a simple API for creating windows,
contexts and surfaces, receiving input and events.

GLFW is written in C and supports Windows, macOS, X11 and Wayland.
EOF
