QT_URL=https://download.qt.io/official_releases/
           SPELL=qtwebsockets
          SPELLX=$SPELL-everywhere-opensource-src
         VERSION=5.15.9
     SOURCE_HASH=sha512:3e9b63656c16893a67d62f452c70decfca160ab192b3da2f25f3f72e513a58e3ec678ad05e618d1e48c05708f55d38ca02d4b1f3efdbea5e544f5cec16f6a5ac
          SOURCE=$SPELLX-$VERSION.tar.xz
      SOURCE_URL=$QT_URL/qt/${VERSION%.?}/$VERSION/submodules/$SOURCE
SOURCE_DIRECTORY=$BUILD_DIRECTORY/$SPELL-everywhere-src-$VERSION
#  SECURITY_PATCH=1
        WEB_SITE=https://qt-project.org
         ENTERED=20140226
      LICENSE[0]=LGPL
        KEYWORDS="qt5 libs"
           SHORT="Qt implementation of WebSockets"
cat << EOF
QtWebSockets is a pure Qt implementation of WebSockets - both client and server.
It is implemented as a Qt add-on module, that can easily be embedded into existing Qt 
projects. It has no other dependencies than Qt.

### Features
* Client and server capable
* Text and binary sockets
* Frame-based and message-based signals
* Strict Unicode checking
* WSS and proxy support

EOF
