           SPELL=habak
         VERSION=0.2.5
          SOURCE=${SPELL}-${VERSION}.tar.gz
SOURCE_DIRECTORY=${BUILD_DIRECTORY}/${SPELL}-${VERSION}
      SOURCE_URL=http://download.berlios.de/fvwm-crystal/${SOURCE}
     SOURCE_HASH=sha512:4b1ff1484c65f74441b297e558360a8f2ea8f12ac63c4b74f846e41328dd84a1d619bde55e81224c3bd527897625e17bc07a6bb0d4cc3bd0eec6f4e787201277
        WEB_SITE=http://fvwm-crystal.berlios.de/
         ENTERED=20051214
      LICENSE[0]=GPL
        KEYWORDS="x11"
           SHORT="layered background app"
cat << EOF
Habak - "Ha" Background (*lat. "mentha longifolia")

Habak uses layered model. Lowermost layer is just black screen. You can put
other objects on it and these objects are called habaks.
There are three kinds of habaks: graphic files (images), texts and "internal
objects". Final background image consists of one or more habaks positioned
on the
black screen. The order of habaks in the command line is also the order of
displaying them on screen. So last habak would be drawn on the top of previous.
EOF
